Flight Profile
Every match normalised to the same flight direction. Shows where along the route players land and how far they glide from the flight path — revealing hot-drop corridors and safe-lander patterns.
Map:Solo · Duo · Squad (TPP & FPP) only
Flight path:
Players:
Select a map to load the flight profile.
LowHighdensity
X axis — how far along the flight route each player lands (0% = early jump near plane entry, 100% = late jump near exit).
Y axis — perpendicular distance from the flight path. Center line = landed directly under the plane. Top/bottom = glided left or right of the route.
All flight paths are normalised to the same direction so data from every match stacks. The X axis is auto-trimmed to the range where drops actually occur — the blank over-water/inaccessible portion at the start is excluded.